Released. Project (Unity 2020.1.8f1)  for the course ICS 169A Capstone at University of California, Irvine. 

ABOUT

Monster Tamer is a menu driven RPG where you level up your humans to defeat the champion of the town. Fight turn-based style battles, earn gold, and build up your party of humans to fight for you! Good luck and happy fighting!

CONTROLS

Mouse Point and Click

CREDITS

Ivan Kim - 3D Artist, Programmer, Designer, UI

Theodore Lee - Team Lead, 3D Particle Effects, Designer, Programmer,  UI

Johnny Ngo - Team Director, Animation, 3D Artist, Designer, Programmer, UI

Gerald Ma - Audio, Designer

Rawlin Stone - 3D Artist,  Designer, Programmer, Texture Artist,  UI

Special thanks to:

Sara Garrard - Soundtrack music


Game Concept / Design Document Link

https://docs.google.com/document/d/1vgPzXv7x4gLga1U0DJvRVN3I5fOHMob0s2_6nEeowDQ/...

Download

Download
Exe_3_17_21.zip 188 MB

Development log

Comments

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There's not a save system implemented for de current game. also sometimes it just freezes and stops working. i loose all progress. I kind of like the game and all, but i kinda want more from character customisation and stuff like that. I dont really care too much about giving the characters names myself, but just being able to mess around with proportions wood be kinda fun. 

this game is dope, cant wait for more