Monster Tamer
Released. Project (Unity 2020.1.8f1) for the course ICS 169A Capstone at University of California, Irvine.
ABOUT
Monster Tamer is a menu driven RPG where you level up your humans to defeat the champion of the town. Fight turn-based style battles, earn gold, and build up your party of humans to fight for you! Good luck and happy fighting!
CONTROLS
Mouse Point and Click
CREDITS
Ivan Kim - 3D Artist, Programmer, Designer, UI
Theodore Lee - Team Lead, 3D Particle Effects, Designer, Programmer, UI
Johnny Ngo - Team Director, Animation, 3D Artist, Designer, Programmer, UI
Gerald Ma - Audio, Designer
Rawlin Stone - 3D Artist, Designer, Programmer, Texture Artist, UI
Special thanks to:
Sara Garrard - Soundtrack music
Game Concept / Design Document Link
https://docs.google.com/document/d/1vgPzXv7x4gLga1U0DJvRVN3I5fOHMob0s2_6nEeowDQ/...
Status | Released |
Platforms | HTML5 |
Authors | ttslee, Rawlin Stone, pbnjohnny, IvanAKim, astronautma |
Genre | Role Playing, Action |
Made with | Unity |
Tags | 3D, Turn-Based Combat |
Download
Development log
- Final Build For Fall Quarter 2020Dec 15, 2020
Comments
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There's not a save system implemented for de current game. also sometimes it just freezes and stops working. i loose all progress. I kind of like the game and all, but i kinda want more from character customisation and stuff like that. I dont really care too much about giving the characters names myself, but just being able to mess around with proportions wood be kinda fun.
this game is dope, cant wait for more